-pray
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-pray
Gets you out of mind affecting magic. Rogue crippling strike. Running out of heal potions. PVP becomes about who has more piety.
Combat deities need a better buff that isn't game breaking and is one of the reasons the assassins guild is dead.
Combat deities need a better buff that isn't game breaking and is one of the reasons the assassins guild is dead.
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Re: -pray
Fortunately, -prays has a period of cooldown after being used meaning that a "piety off" isn't really an option unless your fights go well through several dozen hours.
In which case I think the only god one should be investing in, is one who provides haste - or timestop.
As for removing Crippling Strike, there's a number of other ways of doing it not only -prays.
In which case I think the only god one should be investing in, is one who provides haste - or timestop.
As for removing Crippling Strike, there's a number of other ways of doing it not only -prays.
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Re: -pray
The issue in question here, is -pray's ability to break paralysis, which is the assassin's single trick. Death attack being so useless due to this mechanic is a large part of why assassin is as bad as it is, and why there are so very few assassins.
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Re: -pray
It can only be used once a IG day or so you lose a ton of piety and some exp,if you could paralyze a person before, you still can and if you only have one chance and are fighting a divine class(or any other who seems to have a war god) make sure to bait -prays before using it.I think it adds to strategy and isnt OP at all. Just my honest opinion though
My family were all knights,but none protected those who cannot fight for themselves.They all cared about their noble status more than anything else.I would be a true knight,i would train on the ways of the paladin -Arcavius Ryde
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Re: -pray
PvP is absolutely not about who has more piety. Assassin's guild is dead (I suppose?) because the No-RP rule was removed. Assassin class is awful though, and people are forced to take 5 levels of it if they want to take on contracts. -pray could use a change but in a way where certain 600+ hp builds don't get all their HP back and instead a flat number ( something that Cortex suggested, I don't know where that topic is now ). I assure you, whatever that is worth to you, most of the time in PvP -pray had no difference for me. This is because -pray exists to counter ... I'll use 'one shot tactics' term for the sake of clarity. It doesn't exist to win you a PvP. But like I said, it does make a significant difference for builds with a larger HP pool.
Re: -pray
Last time I encountered an assassin, I just did not have enough piety. That didn't go well.
The funny thing about said bag of tricks is that it's an insta-win one-trick pony.
assassins are pretty bad, tho, i regret ever playing an assassin monk, that was painful
I also agree with everything Tarkus said.
The funny thing about said bag of tricks is that it's an insta-win one-trick pony.
assassins are pretty bad, tho, i regret ever playing an assassin monk, that was painful
I also agree with everything Tarkus said.
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Re: -pray
I made my assassin after the no-RP rule was removed. I just retired her. No-one pays enough for the contracts to be worthwhile. Because of -pray, we have to spend ludicrous amounts on time stop scrolls to get around it. They pay 20k for someone. We spend 3x that on the resources to make it happen. It's not worth it.
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Re: -pray
It's not -pray that really slaps assassins; it's a combination of the sort of dull Guild houses, especially the Andunor branch, and the minimum bounty of 10000 gold being pathetic. The UMD supplies necessary to kill any good player, or any player playing a build that doesn't die easily like a Barbarian, are worth more than ten thousand.
Building around death attack is gimmicky already, even if -pray didn't exist, and I don't think a "save-or-prettymuchdie, but only if they're not in combat" is the way to go forward in buffing Assassin as a class.
I played a 18ftr/7wm/5assassin weaponmaster and regretted it wholeheartedly. The Guild isn't cool enough to excuse it under that "well dude it's cool" effect, and the mechanical loss in power is pretty huge skill point wise, as is the loss of a point of soft-STR and an extra epic feat.
Building around death attack is gimmicky already, even if -pray didn't exist, and I don't think a "save-or-prettymuchdie, but only if they're not in combat" is the way to go forward in buffing Assassin as a class.
I played a 18ftr/7wm/5assassin weaponmaster and regretted it wholeheartedly. The Guild isn't cool enough to excuse it under that "well dude it's cool" effect, and the mechanical loss in power is pretty huge skill point wise, as is the loss of a point of soft-STR and an extra epic feat.
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Re: -pray
-pray is only one of many issues plaguing the Assassin class. The class as a whole could use a rework. Even if -pray stopped existing tomorrow, assassins would still be bad.
That said, I don't like -pray mechanics. Intuitively and thematically, I dislike the idea of praying while time is stopped for me. Or praying when I'm too stunned or dazed to even defend myself, let alone form a coherent appeal to my deity.
In regards to balance, the fact that -pray is a necessary counter to one shot tactics suggests to me that things are tilted too far in favor of burst damage. We're essentially admitting that the meta isn't balanced unless most PCs have effectively 2x their HP pool.
Personal views, in any case. Ideally, I'd like to see both the assassin class and the general balance around burst damage looked at so that -pray is no longer a necessary evil. It doesn't help that keeping piety topped off can be one of the must unfun and time-sucking activities in the game, depending on the aspects of your chosen deity.
That said, I don't like -pray mechanics. Intuitively and thematically, I dislike the idea of praying while time is stopped for me. Or praying when I'm too stunned or dazed to even defend myself, let alone form a coherent appeal to my deity.
In regards to balance, the fact that -pray is a necessary counter to one shot tactics suggests to me that things are tilted too far in favor of burst damage. We're essentially admitting that the meta isn't balanced unless most PCs have effectively 2x their HP pool.
Personal views, in any case. Ideally, I'd like to see both the assassin class and the general balance around burst damage looked at so that -pray is no longer a necessary evil. It doesn't help that keeping piety topped off can be one of the must unfun and time-sucking activities in the game, depending on the aspects of your chosen deity.
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Re: -pray
From a pve perspective do you really want to die every time a monster lands a CC on you?
THANK YOU
*Used -Pray to get out of EnigmaticSpirit's Paralysis*
(i Rolled a 1 on the Fort Save, from Both times i encountered her)*
i am very grateful to the Devs for -pray command;
making up for 1 Auto-fail on 1's ^_^
Respect
i am Grateful
Thank You Sexy Beasts!
(i Rolled a 1 on the Fort Save, from Both times i encountered her)*
i am very grateful to the Devs for -pray command;
making up for 1 Auto-fail on 1's ^_^
Respect
i am Grateful
Thank You Sexy Beasts!
Last edited by hmm2 on Mon Jul 17, 2017 2:01 am, edited 1 time in total.
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Re: -pray
Seems more reasonable to just make pray not function while under heavy CC.
Non-Divine characters invoking the direct intervention of a diety shouldn't be something that one can acheive by simply thinking about it.
Non-Divine characters invoking the direct intervention of a diety shouldn't be something that one can acheive by simply thinking about it.
Roleplay can define your characters actions but when you as a player have the ability to accept loss and understand that sometimes its better to let the other person win because it makes a better story - it is then that you become a good roleplayer.
Re: -pray
I hate to bring real life into your fantasy, but when I pray, I do it silently. I'm 99.99% sure I'm not alone in this either, and I'm not sure why my fictional characters whom live in a world deities have been seen walking the earth would be any different.Dredi wrote:Seems more reasonable to just make pray not function while under heavy CC.
Non-Divine characters invoking the direct intervention of a diety shouldn't be something that one can acheive by simply thinking about it.
Re: -pray
I believe the point is that most people won't even have it cross their mind (OR BE CAPABLE OF THINKING ABOUT IT AT ALL) to pray when >paralyzed >dazed >stunned >petrified >being cleaved in half >while they are frozen in time >ect
I like pray tho, most use Ive gotten out of it is for pve
I like pray tho, most use Ive gotten out of it is for pve
Re: -pray
I beg to differ. As someone who knows that the dieties are 100% real and a part of my every day life, those are _exactly_ the times I would pray.susitsu wrote:I believe the point is that most people won't even have it cross their mind (OR BE CAPABLE OF THINKING ABOUT IT AT ALL) to pray when >paralyzed >dazed >stunned >petrified >being cleaved in half >while they are frozen in time >ect
I like pray tho, most use Ive gotten out of it is for pve
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Re: -pray
A bit harsh, but... I like it. It would be another reason to be stingy about PvP - or at least about using the cheeky -pray.pigman wrote:What if a pvp pray cost a level? Your deity has intervened and in doing so potentially caused the death of another PC, seems fair to give a portion of your "life force" in exchange for such a gift.
Re: -pray
Alright, you get hit the head really hard and see how well you think.Rwby wrote:I beg to differ. As someone who knows that the dieties are 100% real and a part of my every day life, those are _exactly_ the times I would pray.susitsu wrote:I believe the point is that most people won't even have it cross their mind (OR BE CAPABLE OF THINKING ABOUT IT AT ALL) to pray when >paralyzed >dazed >stunned >petrified >being cleaved in half >while they are frozen in time >ect
I like pray tho, most use Ive gotten out of it is for pve
Re: -pray
I've been hit in the head several times in my life exceptionally hard. Have you?susitsu wrote:Alright, you get hit the head really hard and see how well you think.Rwby wrote:I beg to differ. As someone who knows that the dieties are 100% real and a part of my every day life, those are _exactly_ the times I would pray.susitsu wrote:I believe the point is that most people won't even have it cross their mind (OR BE CAPABLE OF THINKING ABOUT IT AT ALL) to pray when >paralyzed >dazed >stunned >petrified >being cleaved in half >while they are frozen in time >ect
I like pray tho, most use Ive gotten out of it is for pve
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Re: -pray
I was thinking, but not very hard.. and only for a second or two.
What if -pray required you to kneel, be motionless and not receive damage for a few seconds? You would still have your godsave if you die to PvE, but you would see a lot less praying during PvP. You would at least have to retreat first and find a moment to pray.
Or just have it not work 100% of the time.
What if -pray required you to kneel, be motionless and not receive damage for a few seconds? You would still have your godsave if you die to PvE, but you would see a lot less praying during PvP. You would at least have to retreat first and find a moment to pray.
Or just have it not work 100% of the time.
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Re: -pray
[insert picture of thinking emoji]Rwby wrote:I've been hit in the head several times in my life exceptionally hard. Have you?
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Re: -pray
Guys hold on tho -- Lesser Restoration potions need to be removed. They get you out of Thirst/Hunger/Food effects, completely negate all Bigbys spells that don't paralyze you, remove the effects of Curse Song and Doom, and that all serves to damage my immersion severely since drinking a bottle shouldn't stop you from crying over terrible music. Sad!EnigmaticSpirit wrote:Gets you out of mind affecting magic. Rogue crippling strike. Running out of heal potions. PVP becomes about who has more piety.
Combat deities need a better buff that isn't game breaking and is one of the reasons the assassins guild is dead.
Nitro wrote:About time to be honest, the forums have been a bit hostile of late.
Nitro wrote:a bit.
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Re: -pray
I don't knowThe Guy everyone thinks is Memelord wrote:EnigmaticSpirit wrote: since drinking a bottle shouldn't stop you from crying over terrible music. Sad!
Alcohol can make even terribad songs seem funny and make me laugh....
Kalgoon wrote:Drow PC waltzed into Cordor and proceeded to murder like disco was going out of style
Kuma wrote:It's 1372 after Bane's resurrection but before the Silence of Lolth
Which means that Elminster has been trapped in hell for 130 years
+1