Weapon Animation Bug Reports

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Kroatius
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Left Arm out of place while using two-handed weapons.

Post by Kroatius » Mon Apr 24, 2023 5:38 pm

Description
The left arm of the female gnome character seems out of place, the left arm shrinks close to the chest/robe model. The bug only happens after the character finishes the attack animations a couple of times.
Steps to reproduce
Change appearance via the Rest Menu
Expected result
Nothing happens
Actual result
The left arm shrinks close to the chest model.
Screenshot(s)
Image

Image

Image

Server(s):
Distant Shore
Gaming Platform(s):
Windows 10.


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Tyne
Posts: 5
Joined: Mon Nov 29, 2021 11:41 pm
Location: Your local crypt

Two-handing animations not applying to two handed longsword

Post by Tyne » Fri May 10, 2024 1:51 am

Description of Bug Experienced:
There was an update that released where two hand animations should apply to, say, a longsword if you're using -twohand with it, but I haven't gotten the animations to work. I'm trying it on a female half-elf, if that's any help? I've tried re-equipping the longsword, and re-enabling -twohand. I swear I've seen the -twohand command work on a mace before though, so I think it's just this?

Steps to reproduce the Bug:
Equip a longsword on it's own with -twohand enabled.

Expected Result:
Two handed animations for the sword, I think?

Actual Result:
Regular one handed animations.

Screenshot(s)
I can try to get some when I'm on again, but I don't have any on hand.

Additional Information/Notes
N/A

Alva, Scrivener of Doom

Andean Smithe, Rivorndir Retainer

Olivier Kateb of Arabel, Cormyrian Knight

Filianore, Twilight Apprentice

let me have male animations on a female character


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Kenji
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Weapon Animation Bug Reports

Post by Kenji » Sun May 12, 2024 1:36 am

Template:

  • Race
  • Mainhand/Offhand weapon, item, or shield
  • Monkey Grip? (Y/N)
  • Description of the Bug
  • Attached Screenshot or GIF

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Kenji
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Re: Two-handing animations not applying to two handed longsword

Post by Kenji » Sun May 12, 2024 1:40 am

Tyne wrote:
Fri May 10, 2024 1:51 am

Description of Bug Experienced:
2H animation for -twohand weapons

Sometimes restarting the client may help. I've also updated the script to make the changes more reliable, report back in a few to see if this persists or still isn't working on your end.

Kroatius wrote:
Mon Apr 24, 2023 5:38 pm

The left arm of the female gnome character seems out of place, the left arm shrinks close to the chest/robe model. The bug only happens after the character finishes the attack animations a couple of times.

Could you send me the images again? The discord link is now broken. I could make a few exceptions for gnomes specifically if the animation changes are breaking for them.


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Tyne
Posts: 5
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Location: Your local crypt

Re: Two-handing animations not applying to two handed longsword

Post by Tyne » Mon May 13, 2024 11:34 pm

Kenji wrote:
Sun May 12, 2024 1:40 am
Tyne wrote:
Fri May 10, 2024 1:51 am

Description of Bug Experienced:
2H animation for -twohand weapons

Sometimes restarting the client may help. I've also updated the script to make the changes more reliable, report back in a few to see if this persists or still isn't working on your end.

I fear it still isn't working, here's an updated report for posterity. I launched the game just now, I don't know if a restart has already occurred though.

Race:
Half-Elf

Mainhand/Offhand weapon, item, or shield:
Longsword (Steel)

Monkey Grip?
N.

Description of the Bug:
Two handed animations are not applying to the weapon when -twohand is enabled. I have tried re-enabling the command, re-equipping the weapon, and have restarted the game before.

Attached Screenshot or GIF:
I cannot for the life of me get imgur nor the forums to let me attach, but it is straight up the one handed animations, including the idles.

Alva, Scrivener of Doom

Andean Smithe, Rivorndir Retainer

Olivier Kateb of Arabel, Cormyrian Knight

Filianore, Twilight Apprentice

let me have male animations on a female character


User avatar
Kenji
Arelith Platinum Supporter
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Posts: 1507
Joined: Mon May 14, 2018 9:14 am
Location: Mechanics Dungeon

Re: Weapon Animation Bug Reports

Post by Kenji » Tue May 14, 2024 12:03 am

Tyne wrote:
Mon May 13, 2024 11:34 pm

Race:
Half-Elf
Mainhand/Offhand weapon, item, or shield:
Longsword (Steel)

Longsword is not a -twohand enabled weapon for medium races. Cavalry swords, bastard swords, and katanas are, give those a try and let me know if anything else is working as intended.


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Tyne
Posts: 5
Joined: Mon Nov 29, 2021 11:41 pm
Location: Your local crypt

Re: Weapon Animation Bug Reports

Post by Tyne » Tue May 14, 2024 1:39 am

Kenji wrote:
Tue May 14, 2024 12:03 am
Tyne wrote:
Mon May 13, 2024 11:34 pm

Longsword is not a -twohand enabled weapon for medium races. Cavalry swords, bastard swords, and katanas are, give those a try and let me know if anything else is working as intended.

Oh ! I'm sorry, though I did just do a test, I can confirm cav sword, katana and the bastard sword all work, if they're meant to have the idle animations from two handing they don't, but the attacks match!

Alva, Scrivener of Doom

Andean Smithe, Rivorndir Retainer

Olivier Kateb of Arabel, Cormyrian Knight

Filianore, Twilight Apprentice

let me have male animations on a female character


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